The first half is a slog, moving at about half the pace of evolution, going so slow you half expect them to awkwardly bump into Charlton Heston arriving before the movies have finished joining the timelines up. It’s not even slowly setting the scene, it just takes ages to go not very far at all.
The second is where things actually get going, and the usual Planet Of The Apes ironies and flipped perspectives and big questions of power begin to sprout up. With three forces at work – Noa, Proximus, and Nova’s alliance as a human – there’s growing tension as you begin to consider who’s actually a bad guy, or if anyone is truly a good guy.
Noa is a likeable lad, and when he hardens up, he’s believable in how his conflicts affect him. Proximus is a puffed-up douche, clearly hard, but with no real integrity or credibility beyond the law of the claw as a leader. He is, in a very Apes way, frighteningly prescient. But it’s also cunning, and the final plot to get one over on him is genuinely great, especially as the various parts fall into place.
It is, though, too long, and by the time you get to the action, the battery is starting to drain. As such, it’s the weakest of the recent movies. Three-quarters of an hour shorter, and it would have been much more effective and exciting, but as it sets up for the next chapter, it promises a lot more conflict and action.
Not ape shit, then, but it’s going to be at least the next instalment before monkey business is properly booming again.
Verdict: 3/5
Kingdom Of The Planet Of The Apes is out now via 20th Century Studios,
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